._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. I haven't used Jaethal much and haven't made an inquisitor in the CRPG, but in the tabletop: All inquisitors are proficient with longbows, so choosing Erastil isn't necessary. Although the NoDC isnt supposed to work with ranged attacks, it will (with certain limitations); with ranged attacks, the NoDC affects flat-footed enemies only (but not simply flanked targets, as it does in melee). i left out Trapfinding for dazzling display and pushed up most feats to get weapon Focus: Longbow early. I'd take a Monk multiclass as early as level 2. Getting 1 level of Monk has many benefits. to 12 (+1) and if you want another, you need to raise it to 16, because 14 doesnt give you an extra skill point. But Lann is an incel so- Aru is thematically pretty flexible, but my pick would be deliverer or spawn slayer. It doesnt always work, of course, but its really nice when it does! You can play it from start-to-finish on any difficulty level. Cats are always best companions, no matter what I play. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} Feat: Improved Snap Shot Teamwork Feat: Shake it Off Spells: Death Ward. Improved Initiative 8. And I simply love WIS classes and for whatever reason don't really like CHA classes. I would appreciate your thoughts on how to tweak or improve any aspect of the build. Attack: +9 (BAB) + 8 (Dexterity) + 3 (Weapon) + 4 (Divine Power) + 3 (Judgement of Justice) +2 (Greater Invisibility) +2 (Greater Bane) -2 (rapid shot)= 29 attack, +29 (Solo buffs) +2 (Flanking, b/c that works in this game) + 3 (Inspire Courage) +2 (Good Hope) +1 (Haste) +2 (Blessing of Tristian) = +39, +6 (Strength) +3 (Weapon) +4 (Divine Power) +4.5 (Weapon Dice, average) +4 (Judgement of Destruction) +2 (Greater Bane) +14 (Greater Bane Dice, average) = +37.5, +37.5 (Solo damage) + 3 (Inspire Courage) + 2 (Good Hope) +2 (Tristian) = 44.5. At the minimum I will take Corugen Smash because I plan to use Power Attack anyway but is it worth also investing feats in Weapon Focus, Dazzling Display and Shatter Defenses (again, not sure I want to be tied down to one weapon)? Pro-tip: Hit your song first, then move. Then you can take either fighter 4 for another feat or splash something else, like Kinetic Knight (bypass INT requirement for Combat Expertise) or monk (though not if you're non-lawful, obviously). With a level or two of Figher for the free longbow Proficiency and extra feats. Arcane archer is very good on her too. All rights reserved. Originally I wanted to go with Iomeade as deity for the long sword proficiency in which case I might not even bother with martial weapons but she doesn't allow Chaotic alignment. I'm creating a new Level 1 Pathfinder character, and have decided to go with a Ranged Inquisitor. When they work together as one, there are few that dare to stand in their way. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. 11. Companions - Pathfinder: Kingmaker - Definitive Edition Walkthrough Fiddle with the others how you like, but youll want a decent Persuasion skill for Dreadful Carnage. Also, I find the idea of an art critic inquisitor silly. Strength gets a 1.5x multiplier on composite bows, so it really helps with damage. Her sneak attack initially works only with spells that require an attack roll, like Snowball (1), Scorching Ray (2), Battering Blast (3), Hellfire Ray (6), Disintegrate (6), or Polar Ray (8). How to build a proper Angel Cleric of Erastil? :: Pathfinder: Wrath of All trademarks are property of their respective owners in the US and other countries. Honestly the only thing I'd do to Greybor is fighter 5 for more feats/weapon training. Yes, youll love it. As for difficulty, I understand any build can work on normal difficulty. ACs are so high and touch AC tends to be more manageable (although not always, IIRC some of the act 1 cobolds have 20+ touch ACs on hard). I noticed that every time I took one level of fighter, the game started recommending Boon Companion so I assumed that meant the companion was now a level behind. Trip triggers this, as well with outflank and crits. Human. I had considered a Ranger 9 /Sacred Huntsmaster 11 build. I want it to be ranged, melee won't do. Hmm I'll try to go for 15 STR (composite bows). You also have enough initial build points that you don't need to completely dump your other stats. Starting Stats where 15-19-11-14-0-10 to get this. This build is extremely simple in its concept: build Lann for damage and he will never betray you. I've done a similar build where you pick a lot of buff spells with durations of minute/level (not round/level). Inquisitor Build Advice - Class Builds - Owlcat Games Any builds help really, just been trying stuff out seeing what I like. There are several bracers of archery in the game and at least one of them can be found really early into the game, which allow you to wield any type of bow, which basicly saves you the necessary feats. I considered going all in on Dexterity but that is a heavy feat cost (Weapon Finesse, Weapon Focus, Slashing Grace) and it greatly limits my choice of weapons. though dazzling display requires weapon focus. Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain), Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. Sacred Huntsmaster | Pathfinder Kingmaker Wiki It can make for some brutal critical hits (see below). Create an account to follow your favorite communities and start taking part in conversations. Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1. Important Skills: Trickery, Mobility, Stealth, Perception, and Persuasion are my usuals. InEffect: DPS Archer for AribethLives Race: Human Alignment: w/e Stats: Str: 14 Dex: 19 Con: 14 Int: 11 Wis: 14 Cha: 7 Final Build: Magus(Eldritch Archer) 2/Ranger 15/Sacred Huntsmaster 3 Pet: Leopard or Smilodon Deity/Domain: Whatever with Travel Main skills: Stealth, Perception Suggested secondary skills: Whatever you feel like. Thank you all for the useful information! Hey, Ive got a problem at level 8. The priestess was only an ok archer with +12/7 (1d8+5) with her bow, but she mostly just supported with buffs and heals. Your pet trips on bite. I considered Slayer and Ranger but I think I can get all of those things best with Sacred Huntsman and some nice extra perks like spontaneous casting, animal companion, free teamwork skills, stern gaze and favored enemy. r/Pathfinder_Kingmaker I can't deny that cRPG Bro's builds are detailed and powerful but they seem to be focused on real time, alpha-striking at the start and. But that's something that you should base around your enemies' saves as between the racial and Stern Gaze another feat for it may be a bit of an overkill. Eldritch Archer 10 / Eldritch Knight 10. . To get Dreadful Carnage as soon as you can, youre going to have to take your Slayer Fighting Style feats at levels 6, 8, and 12. carrying a pokemon-zoo worth of pets with you. Thx! Inquisitors get longbow + shortbow proficiency anyway (though Erastil is still a fine choice, since he gives Animal Domain). ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} A fully-geared Octavia is kinda insane. Hyatt Place New Taipei City Xinzhuang. 20. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Certain Slayer subtypes do not gain Studied Target as a Swift Action. Special Multiclass Note: With boon companion you get 1 multiclass level while keeping a full strength pet. Our level 10 Slayer clearing the room of undead. Both of your main stats + mage armor/bracers of armor to AC is almost always going to be better than armor with a max dec). A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. I was thinking about a Two-Handed Greatsword build. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} You'll have to wait till level 3 to get pet. At least I seem to be able to at the time of writing this. Pathfinder Kingmaker All Summon Monster Stats Lists, Like a Dragon: Ishin! EDIT: Sorry, missed the archer part but I guess you can change the trip feats for archery even if the team feats doesn't help you companion that much. This Inquisitor archetype grants an animal at first level, but delays learning Judgement until 4th level and cannot use multiple simultaneous Judgements. 15. ST: Crippling Strike or Blinding Strike The other posts mostly make sense - high DEX, all the archery feats. 12, Int. Feat choices seem a given early to expand my options, especially for weapons.