Happens before the modification of the state history. Note: Renders and displays the passage referenced by the given title, optionally without adding a new moment to the history. Normally, the values of its properties are automatically managed by their associated Settings dialog control. Finally, one of three things happen (in order): the existing playthrough session is restored, if it exists, else the autosave is loaded, if it exists and is configured to do so, else the starting passage is run. The SugarCUBE Ultra is a higher performance replacement for the Quad. For example, if the name of SugarCube's directory is sugarcube, then the name of the .py file within must be sugarcube.py. There are several configuration settings for saves that it would be wise for you to familiarize yourself with. The parser instance that generated the macro call. Thats a twofold issue: getting your function in-scope and waiting until your element is attached to the page. This is chiefly intended for use by add-ons/libraries. Note: All changes within this version are breaking changes that you must address immediately. See the :passagedisplay event for its replacement. Call this only after populating the dialog with content. When a saved story is loaded, the state loaded from the save replaces the current state. Extract the archive to a safe location on your computer and make note of the path to it. Happens before the rendering of the incoming passage. Note: The def and ndef operators have very low precedence, so it is strongly recommended that if you mix them with other operators, that you wrap them in parenthesese.g., (def $style) and ($style is "girly"). UI bar special passages update. You could make using the